![]() You can move it manually, but doing so means taking your thumb away from all the attack buttons. A few times, the camera even reoriented itself midjump, so instead of heading for a platform, I dashed out into the abyss. Honestly, doesn’t anybody think it’s important to put serious effort into letting me see what’s going on? Because DmC’s camera routinely doesn’t, especially if I’m packed into a small space or close to a wall. ![]() It’s insane that I’m still suffering with the same bad camera in 2013 that Devil May Cry hit me with over a decade ago, but here we are. Given the franchise’s past history of murderous big bads, that’s just not right. Regardless, the regular fights, which routinely throw multiple heavy enemy types at you at once, are tougher and better thought out than any boss in the game. The secret lies in using your Demon Trigger powers, but only at a very specific time, which I had to determine through sheer guesswork. The game gives no indication on how to beat him, so you can easily repeat the process 10 or 15 times without making any headway. Then, you knock his life bar down to its final sliver, and he automatically turtles up, becomes completely invulnerable, and sends his shade out to harass you while he regenerates. ![]() Once you see his patterns, it’s fairly easy to crush him even though all the special moves you’ve perfected over the game are largely useless. Your very last opponent counts as hands down the cheapest final boss in gaming since Street Fighter IV (also from Capcom).
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